All Perk-a-Colas and Ammo Mods in Black Ops 6 Zombies
Just like the previous Treyarch Zombies games, Call of Duty: Black Ops 6 Zombies has special powers and abilities that you can apply to your operator and weapons. Picking good weapons and equipment is crucial, but getting Perk-a-Colas and Ammo Mods proves useful in the long run.
All Perk-a-Colas in Black Ops 6 Zombies
- Jugger-Nog: Increase maximum health by 100.
- Quick Revival: Reduce health regen delay and time taken to revive a teammate by 50 percent.
- Fast Coke: Increase weapon reload and armor plating speed by 30 percent.
- Stamina-Up: Increase movement speed.
- PhD Flopper: Immunity from falling damage while diving prone. A dive to prone also triggers an explosion. Don’t be hit by homemade damage like explosives.
- Deadshot Daiquiri: Aim-down-sight moves your crosshair automatically to an enemy critical spot. Do more critical damage.
- Elementary Pop Music: Your bullets have a small chance of having a random Ammo Mod effect.
- Melee Macchiato: Instead of gun butt melee, you will now use a lethal punch.
Perk-a-Colas can be purchased from vending machines scattered across the map for Essence. You can choose which Perk Machine to visit first depending on your playstyle and what skill you prefer to have, but getting them all should be your goal if you plan to continue playing the round-based mode. Somewhere on the map will be the Der Wunderfizz Machine, which can give you all the Perk-a-Colas; however, it is located in a rather dangerous place.
I always prefer to get the Stamin-Up and Jugger-Nog Perk-a-Colas before the others because faster movement speed and more HP is a priority for me in Call of Duty Zombies. Then I try to get Speed Cola, Quick Revive, PhD Flopper, and the other remaining benefits. The new Melee Macchiato perk seems like a fun new addition and I can’t wait to try it out.
All Ammo Mods in Black Ops 6 Zombies
- Brain Rot: Deal toxic damage that can turn a zombie into a friend.
- Cryofreezing: Do freezing damage that can slow down a zombie.
- Dead wire: Deal electrical damage that can stun a zombie and generate an electrical field that also damages nearby enemies.
- Napalm explosion: Do fire damage that can set a zombie on fire.
- Shadow Rift: Deal shadow damage that can spawn a black hole that warps nearby zombies and knocks some out of the air.
With Ammo Mods, each bullet has a small chance of applying the respective effect to the enemy. The classic that I prefer the most is Brain Rot, because the zombie ally can take out several enemies in one go; that said, each of these powers is good. Shadow Rift is the new Ammo Mod that doesn’t sound very appealing to me, but I’ll have to try it first.
In addition to applying Rarity and Pack-a-Punch to your weapons, you can also equip these Ammo Mods. These power-ups can be found as ground loot and can be purchased from the Arsenal Machine for Salvation. As always, only one Ammo Mod can be applied to a weapon at a time, but you can replace it with another at any time.
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