Guide

All weapons in Witchfire – Pro Game Guides

Witchfire is an FPS set in a creepy world haunted by witches. To fight the witches and reclaim the lands, you’ll need to bring enough firepower to set her world on fire and rid the landscape of her demonic pets.

Every weapon in Witchfire

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Currently there are 13 weapons in Witchfire. These fall into four categories: short-range, medium-range, long-range or demonic. Each non-Demon weapon has three upgrade stages, and each is laid out below along with what it takes to upgrade each. To upgrade each of the weapons, you will need to have it equipped, and it must be used kill the number of enemies below and equipped/used while performing the Mysterium actions of the previous level.

a weapon type Range Mysterium I
Base for Demon
Mysterium II Mysterium III
Cricket Machine gun Short Killing enemies generates extra Witchfire.

Kills: 25

Running after killing reloads.

Kills: 100

Stackable boosted weapon damage for each kill after dashing.

Kills: 150

Echo A shotgun Short Pleas from the gun have a delayed burst. On explosion, a burn effect is applied. Kill shots provide significant knockback.

Kills: 25

Deadly pellet blasts have more range and can apply burn damage to nearby enemies.

Kills: 70
Actions: 80

Sliding, two shells are reloaded. Gain temporary double damage.

Kills: 120
Actions: 100

Psychopomp A shotgun Short Kills with your charged melee attack regen up to half magazine.

Kills: 25

Consecutive shots at the same target deal increased damage.

Kills: 60
Actions: 40

Kills recharge the melee attack.

Kills: 120
Actions: 240

Midas Automatic Rifle in the middle Continuous fire heats the weapon. Bullets do more damage when heated, less when overheated.

Kills: 25

Critical hits trigger a shockwave, all enemies in range are damaged.

Kills: 100
Actions: 75

Very fast to reload when gun is overheated.

Kills: 190
Actions: 50

Ricochet Automatic Rifle in the middle Up to three enemies can be tagged aiming down sights. Bullet bounce between tagged enemies. The connection breaks when reloading or when all enemies are dead.

Kills: 25

The first shot on a tagged enemy deals massively increased stun damage.

Kills: 75
Actions: 50

A powerful lightning attack occurs every time an enemy is hit with seven ricocheted bullets.

Kills: 100
Actions: 50

Hunger Hand Cannon in the middle Reload grants one charged projectile for each critical hit before the reload. Charged bullets increase damage.

Kills: 25

The more critical hits before reloading, the more powerful a loaded projectile will be.

Kills: 100
Actions: 50

The first body shot counts as a critical. Freeze is given to the first bullet if all previous shots were critical.

Kills: 190
Actions: 75

All-Seeing Eye Bolt Action Rifle For a long time Increased damage with over 75% HP.

Kills: 25

If a critical hit deals increased damage, the shockwave applies decay.

Kills: 190
Actions: 100

If a critical hit deals increased damage, the shockwave applies decay.

Kills: 190
Actions: 100

Hypnosis Bolt Action Rifle For a long time Aiming down sights slowly charges the projectile with bonus damage.

Kills: 25

Increased damage is weighted towards the end of the time window. A perfectly timed shot at the end of it deals even more damage.

Kills: 100
Actions: 80

After the third Perfect Shot in a row, Perfect Shots deal Lightning damage.

Kills: 190
Actions: 120

basilisk Sniper rifle For a long time Critical hits ignite the scope for a few seconds, causing enemies viewed through the fiery scope to burn.

Kills: 25

Shooting a burning enemy increases the burning duration.

Kills: 50
Actions: 25

Killing a burning enemy with a critical hit triggers an enhanced scope of fire that continuously damages enemies.

Kills: 100
Actions: 100

hail Sniper rifle For a long time Every third consecutive Critical Hit reloads the magazine with two extra bullets.

Kills: 25

Consecutive Critical Hits decrease zoom and flinch and increase manipulation and projectile bending. Errors or reload to reset the sand.

Kills: 50
Actions: 20

Every third consecutive Critical Hit causes the target to explode with a Frozen shockwave.

Kills: 100
Actions: 75

Vulture Crossbow Demonic Fires a hard-to-satiate arrow that actively seeks the next target after wounding another. N/A N/A
shooting star Grenade launcher Demonic When fired while aiming sights, shells home in on the tagged enemy. The longer the grenade travels, the more damage it does. N/A N/A
a whisper Stun Gun Demonic A device capable of stunning almost any enemy. N/A N/A

How to get weapons in Witchfire

To get all the weapons in Witchfire, you need to use the floating mirror in the Hermitage to research gear and items. The first four research options on the left are for short, medium and long range, then demonic weapons. You have to choose which one you want to explore, then go out and fight some enemies. As you kill more enemies and gain more Witchfire, you will earn percentages of your researchable item. Once it’s filled, you can get the weapon and see which one you ended up with.

For more Witchfire, check out Best Stats to Upgrade in Witchfire at Pro Game Guides.


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