Guide

Dungeonborne Passive Skills Tier List – Best Passive Skills, Ranked

Passive Skills are special, class-specific abilities that can be unlocked by improving your characters’ stats and gear in Dungeonborne. I will rank every Passive Skill available for all Dungeonborne Classes and explain which Passive Skills are the best for each class in this Dungeonborne Passive Skill tier list.

To learn more about Active Skills, or spells, check out our Dungeonborne Active Skills Tier List.

Best Passive Skills Tier List – Dungeonborne

Each class in Dungeonborne has five Passive Skills to choose from, giving players 40 skills to choose from across all 8 classes. All five Passive Abilities can be equipped simultaneously to boost your characters to new heights. I’ll rank them all from S-Tier to D-Tier, then explain which two passives are best for each Dungeonborne class.

Rank Name of Passive Skill
S Evaporate, Featherfoot, Life Steal, Phoenix Aspect, Predatory Senses, Restraint, Resurrection
A Ambush, Deflection, Frostbite, Grim Harvest, Iris of Fire, Reburn, Seed Pods, Stealthbreak Venom, Soul Reaper, Quick Casting, Toxic Cloak, Weapon Mastery
B Bone Chill, Cleansing Rites, Faithful, Shot, Hamstring, Healing Grouse, Ignite, Momentum, Natural Speed, Natural Breath, Permafrost, Soul Cage, Vengeful Riposte
C Blessing, Crippling Strike, Cryotherapy, Frost Echoes Hunter’s Focus, Reward
D Decay, Flurry of Blades

Best Passive Skills for every class in Dungeonborne

This list explains the two best Passive Skills to unlock for each Dungeonborne class.

Cryomancer

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Best Passive Skills: Frost, Permafrost

The major weakness of the Cryomancer class is how quickly they run out of Soul Energy. The Permafrost Passive Ability helps with this by restoring 2 Soul Energy when players take critical damage. To unlock this ability, players will need to increase their Dexterity stat to 31. Using Permafrost as a consistent source of Soul Energy will require players to equip gear that increases their critical damage chances. If you are not high risk, I recommend trading it for Bone Therapy to make your long range spells more effective.

Frostbite is a Passive Skill that increases the first part of your Q skill by 50%. With Soul Energy hard to renew, increasing the power of your Q skill will make the energy consumed more valuable the time it takes to collect. It will also deal even more damage to enemies by slowing them down, giving you a chance to wipe them out before the spell ends.

Death Knight

The Death Knight's Grim Harvest passive in Dungeonborne
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Best Passive Skills: Grim Harvest, Life Steal

That of the Death Knight Holding of the Tomb skill is one of the strongest in the game. The Grim Harvest Passive Skill strengthens it even more by causing Holding of the Tomb to generate 20 Soul Energy when it hits an enemy target. This skill allows you to activate your Active Skills more often in battles, making capturing enemies renewable as well as tactically powerful. To unlock Grim Harvest, you will need to raise your Strength stat to 54. Combine it with the Soul Reaper Passive Ability to absolutely dominate enemy teams while crawling through dungeons.

Life Steal is a self-healing Passive Ability that restores 14 Life every time a Death Knight absorbs 1 Soul Energy orb. Fallen enemies will drop about 4 Soul Energy orbs for Death Knights and Cryomancers to pick up. With this in mind, Life Steal will essentially heal Death Knights for 56 health every time they kill an enemy. This allows you to quickly heal within combat, saving potions and bandages for emergency situations.

Druid

The Druid's Predatory Senses passive ability in Dungeonborne
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Best Passive Skills: Predatory Senses, Seed Postures

Predatory Senses is one of the best Passive Skills Dungeonborne has to offer. It requires players to have at least 36 Stamina and allows them to see all enemy players within 30 meters of the druid while they are in Panther Form. This includes being able to see enemies through walls, turning your Druid into something of a scout when in a team. Additionally, you will be able to see the actions of the enemy players and their outfits, which allows you to identify their classes, weapons and maybe even the skills they have. You will never go into battle unprepared when using this Passive Skill.

The Druid Force of Nature spell is one of their most effective ways to damage enemy players. It also helps to separate enemy teams and free up space for you to heal and hide. Seed pods increase the strength of this spell by allowing you to store an additional charge Force of Nature. An extra Treant summon means more damage and more space freed up to help you in bigger battles.

A fighter

The Weapon Mastery skill of the Fighter class in Dungeonborne
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Best Passive Skills: Restraint, Weapon Mastery

One of the biggest struggles with playing a Fighter while on a team is how easy it is to accidentally damage your teammates (or be damaged by them). Fortunately, the Fighter is the only class that has a Passive Ability that prevents this from happening. Restraint is a Passive Ability that prevents Fighters from both damaging their allies and taking damage from their teammates. This allows them to run right into teammates’ spells to deal damage to enemies, making them a great matchup with classes like Pyromancer. Unlocking the ability requires a Will stat of at least 27.

Two-handed weapons in Dungeonborne had their damage increased by 20%, making the Fighter. whirlwind Active Ability more powerful than it was before. However, it has the disadvantage of making Fighters vulnerable to damage while active. To solve this, players can unlock the Weapons Passive Skill. It requires a minimum Stamina stat of 42 and gives Fighters a 200 point shield when using their Q-Skills. This gives them extra protection when turning around, that could be the difference between life and death.

priest

The Resurrection passive for Priest in Dungeonborne
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Best Passive Skills: Resurrection, Faithful

When one of your teammates dies, there’s nothing more stressful than having to fend off enemies while searching for a resurrection stone, grabbing it and bringing it back to their body to revive them. The Resurrection Passive Ability facilitates this process, allowing you to use your Q ability to revive an ally once in a dungeon. It does have a big requirement of at least 75 trust. However, as you level up your priest and improve your equipment, you will be able to fulfill this requirement much more easily.

The Faithful Passive Ability restores 5 mana to the Priest when they perform a critical hit. Priests can run out of mana very quickly, especially when healing teammates and themselves. This means Priests will have to squeeze every bit of Mana out of every source they can. Faithful gives them a little something extra that could prevent your teammates from dying in an upcoming battle.

pyromist

Pyromancer's Phoenix Aspect passive ability in Dungeonborne
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Best Passive Skills: Phoenix Aspect, Swift Casting

One of the Pyromancer’s best abilities is theirs Fire Blast, which acts as a last line of defense for them when attacked by a nearby fighter. Their Passive Skill Phoenix Aspect improves Fire Blast having it restore 50 health as soon as it is used. Additionally, the ability will heal an additional 50 health for each enemy hit by the blast, adding up to 200 health to the original 50. Being able to heal yourself for up to 250 health while knocking back enemies, damaging them, and possibly pinning them. on fire makes Phoenix Aspect one of the most powerful Passive Skills in Dungeonborne. It is also very cost effective, only requiring players to raise their Stamina stat to 24.

Swift Casting is another Passive Skill that affects the Fire Blast bewitch After using Fire Blast, Swift Casting decreases the casting time of your next Pyroblast so that it only takes half the time to fully charge. Even if you don’t launch the full stage 2 of Pyroblast, you’ll be able to deal extra damage to enemies that get too close. The Swift Casting passive is unlocked by raising your Dexterity stat to 30.

Rogue

Dungeonborne Rogue with the Featherfoot passive ability selected
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Best Passive Skills: Evaporate, Featherfoot

A Rogue’s Evaporate passive puts them into Stealth mode as soon as they kill an enemy. You’ll need to build your Rogue around the Dexterity stat to use it, as the passive requires a Dexterity stat of 62. However, it’s perfect for maneuvering in and out of combat without being spotted. When combined with a skill like Stealthbreak Venom or ambush, players will be able to apply the effect multiple times while sliding in and out of combat. This greatly increases the value of those abilities and makes you an even bigger threat.

Featherfoot is another Passive Ability that requires a high Dexterity score. Players will need to accumulate 93 Skill points to unlock it, something that will be easier if you’ve already collected enough to unlock Evaporate. The Featherfoot passive increases the speed of Rogues entering Stealth mode by 200, although the speed increase will decay until they return to their original speed after 5 seconds. If you prefer a successful playstyle, this passive will keep players guessing where you went with no hope of catching up.

Fencing master

Dungeonborne Swordmaster choosing the Deflection passive ability
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Best Passive Skills: Deflection, Healing Thrush

Deflection is the only Swordmaster Passive Skill that affects theirs Spinning Blade Active Ability. Deflection reduces all damage taken by the player by 50% while Spinning Blade is active This gives you more freedom to jump right into the middle of the chaos and deal a lot of damage to those around you. The Spinning Blade spell lasts for 8 seconds, so you will take half the normal damage during that time. Unlocking the Deflect ability requires you to raise your Stamina to 36.

The Healing Blades passive heals players for 30 health when their Psionic Blades ability hits and is not blocked by an enemy. To unlock it, players need to upgrade their Strength to 54. It is especially useful for solo play, where players will have more trouble getting a safe chance to heal. However, it has the disadvantage that players need a lot of extra one-handed swords to heal.

Want to learn more about the different Dungeonborne classes? Check out our Dungeonborne Class Tier List here on Pro Game Guides.


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