The launch of the First Descendant was quite rocky with server instability, crashes and the inability to play the game. Not all games have the smoothest launches, but Nexon developer Leebumjun held a livestream taking responsibility for the issues and promising that improvements are on the way.
It’s not every day a developer jumps on a live stream, holds their hands up and acknowledges the mistakes they’ve made, but Leebumjun is the kind of man who decided the community deserved to hear an apology and Nexon’s plans for The First Descendant move forward.
The developer started by offering his gratitude for all the players enjoying The First Post and thanking them for sticking with the game even through the recent rocky period. “There are many things I have to apologize for,” he said, before talking about the problems with the servers, Microsoft Azure, and a delay with payment and notes that he should have prepared well in advance.
With some developers content to stick their heads in the sand, it was nice to see Leebumjun take ownership of Nexon’s mistakes and show the community a personal side to the men and women behind the creation of the gaming environment.
After apologizing to the community, Leebumjun began to discuss the future of The First Descendant and all the incoming fixes they have lined up. First, he promises a fix for the “performance degradation on PS5” and improved “client and server stability” for a smoother in-game experience. He even promises to fix the Nexon intro sound that has been blasting gamers’ ears since release (I’m one such victim).
Leebumjun touches on several other topics in the livestream: an API issue that had players concerned that their private information was being shared, plans to improve gun sounds, and a slew of bugs. All in all, Nexon’s plans to improve the game and fix the issues seem to be genuine.
The community is leery of the promises made by Nexon, but one major item on everyone’s list is the addition of matchmaking in the hard-mode dungeons. Unfortunately, solo players have a hard time with hard-mode dungeons because they are simply not able to match with casual players. There is a decent majority who have lost interest in the game because of its monetization systems.
That’s all we have in the First Descendant chat. If you’re looking for similar content, check out Which Descendant should you start in The First Descendant and why, and more on Pro Game Guides.
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