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Fisch Fishing Rod Tier List
Looking for the best fishing rods in Fisch? This guide ranks each rod, breaking down their stats, costs, and unique perks to help you decide which ones are worth your time and C$. Check out each section to find a fishing rod worth buying.
Fisch Tier List – All Wands, Ranked
There are 29 fishing rods in Fisch, many of which have amazing benefits that players can take advantage of. For those in lower levels, you might consider going to the Altar of the Guardians with a Spell Relic and check which Spell is best for that staff.
Tier | Fishing traps |
---|---|
S | Destiny Rod, Kings Rod, Lifeless Rod, Rod of the Depths, Sunken Rod, Trident Rod. |
A | Fortune Wand, Mushroom Wand, Haunted Wand, Mythical Wand, Night Wand, Enhanced Wand, Constant Wand. |
B | Buddy Bond Rod, Carbon Rod, Lucky Rod, Magma Rod, Midas Rod, Rapid Rod, Scurvy Rod. |
C | Swift Staff, Magnetic Staff, Relic Staff, Training Staff. |
D | Executive Rod, Flimsy Rod, Plastic Rod, Long Rod. |
S level
Fishing trap | Description | Sand(s) | Location |
---|---|---|---|
Destiny Rod | Although expensive at C$190,000, its massive 250% luck boost is unmatched. Perfect for catching passing Mythic fish and exotic items like The Key of the Deep. | Luck: 250% | The Arch |
King’s Road | Its infinite weight capacity coupled with a 55% lucky boost and added control make it worth its hefty price tag of C$120,000. Perfect for swinging big fish effortlessly. | Luck: 55% Control: 0.15 Durability: 35% |
Altar of Guardians |
Dead Wand | Awarded at Level 500, this rod combines 90% lure speed and 100% power boost with infinite weight capacity, making it a powerhouse for experienced players. | Log rate: 90% Luck: 100% Control: 0.25 Durability: 15% |
Complete level 500 requirement |
Rod of the Deep | This rod’s 65% lure speed, 130% luck and 30,000kg weight limit make it the ultimate choice for deep sea fishing. Requires completing a difficult maze in The Depths to obtain, and costs C$750,000. | Log rate: 65% Luck: 130% Control: 0.15 Durability: 8.5% |
At the end of the labyrinth in The Depths |
Sunken Rod | Offers 150% luck and a maximum weight of 5,000 kg, making it ideal for treasure hunting. Obtained by fishing Treasure Maps and solving their coordinates. | Logging speed: 20% Luck: 150% Control: 0.15 |
Treasure Chests |
Trident Staff | With 100% luck, 20% bait speed, and a high weight limit of 6,000 kg, it excels at catching rare fish effectively. Available after completing the Desert Deep Bestiary and solving a unique puzzle. | Logging speed: 20% Luck: 100% |
The Trident Temple in Desolate Deep |
A-Tier
Fishing trap | Description | Sand(s) | Location |
---|---|---|---|
Aurora Rod | Although it is one of the most sought after rods in the game, the Aurora Rod is ridiculously expensive to obtain. You will need an Aurora Totem (C$500,000) to cause an Aurora before you go to Vertigo and buy the Staff for C$90,000. It has decent stats, but its main benefit is that all fish caught with the Aurora rod get a 15% chance to have the Aurora Mutation. | Logging speed: 10% Luck: 60% Control: 0.06 Durability: 6% |
Vertigo during Aurora |
Fortune Wand | A significant 110% luck boost makes it worth its C$12,750 cost, even with drawbacks like the -35% lure. | Luck: 110% | From the Blacksmith in Roslit Bay |
Mushroom stick | Its 45% luck boost and affordability (obtained by showing an Alligator to Agaric) make it great for catching unusual fish. | Luck: 45% | Agaricus in Mushgrove Swamp |
Haunted Wand | Enables you to catch chaste and sinister fish with ease. These two mutations were only available during the 2024 Fischfright event, and you could only get the staff by completing the event’s quests. | Luck: 50% | Moosewood Witch during Fischfright 2024 |
Mythical Wand | Although expensive at C$110,000, its 2,000 kg weight limit and 45% luck boost make it ideal for Mythic-level fish. You will also find that it is easier to catch Legendary and Exotic fish with this rod. | Luck: 45% Control: 0.05 |
Traveling Salesman |
Night Wand | 70% lucky boost and 2,000kg weight limit make this rod perfect for rare, night specific fish. Costs C$11,000 in Vertigo. | Luck: 70% | From Synth in Vertigo |
Reinforced Staff | Unlimited weight capacity and 15% luck make this a strong choice for consistent catches, available for C$20,000 in the Desert Deep. | Luck: 15% Control: 0.05 |
Merchant in the Desert Deep |
Standing Wand | Its 35% lucky boost and 30% durability make it reliable for heavier fish, with a 10,000 kg weight limit. Costs C$7,000 at Roslit Bay. | Luck: 35% Durability: 30% |
From the Blacksmith in Roslit Bay |
B-Tier
Fishing trap | Description | Sand(s) | Location |
---|---|---|---|
Buddy Bond Rod | Offers balanced stats, making it reliable for mid-level fishing tasks. Only available when you invite a friend to Fisch to play with you. | Increases all stats by 30% when playing with a friend | Bob in Moosewood |
Carbon Rod | Affordable at C$2,000 and offers a 25% luck boost, but its performance lags behind higher bars. | Luck: 25% Control: 0.05 Durability: 10% |
Merchant in Moosewood |
Lucky Wand | A 70% lucky boost is impressive, but a 175kg weight limit limits its potential for larger fish. Costs C$5,250 at Moosewood. | Logging speed: 45% Luck: 70% |
Merchant in Moosewood |
Magma Wand | Offers a decent 15% luck boost and 1,200kg weight capacity but is held back by its -70% lure speed. You must complete the quest given by the Orc in Roslit Bay to obtain this staff. | Luck: 15% | Orca in Roslit Bay |
Midas Rod | A 1,000kg weight limit and a minor lure speed boost (25%) make it a decent rod, but its -25% resilience and C$55,000 cost hold it back. | Logging speed: 25% | Traveling Salesman |
Swift Wand | The 72% lure speed is great for fast fishing, but its -20% stamina limits its versatility. Costs C$14,000 at Roslit Bay. | Log rate: 72% | From the Blacksmith in Roslit Bay |
Scurvy Rod | 50% lucky boost and 2,000kg weight limit are solid, but it’s expensive at C$50,000 compared to better options. | Logging speed: 15% Luck: 50% Durability: 15% |
From Jack in the Forsaken Shores |
C-Tier
Fishing trap | Description | Sand(s) | Location |
---|---|---|---|
Swift Wand | A 45% increase in lure speed is useful, but its -12% resistance and 175kg weight limit make it less viable for heavier fish. Costs C$2,000 at Moosewood. | Logging speed: 45% Control: 0.05 |
Merchant in Moosewood |
Magnetic Bar | While its 55% bait rate and 10,000kg weight limit are impressive, its lack of luck or durability lowers its value for catching rare fish. Costs C$15,000 at Terrapin Island. | Logging speed: 55% Control: 0.1 |
Terrapin Island |
Relic Staff | A solid low-static option with 25% luck and a 2,500 kg weight limit. This wand would benefit from an Enchantment. Costs C$8,000 after completing the Bestiary and solving the puzzle in the Archeology Hunt event. | Logging speed: 20% Luck: 25% Control: 0.05 Durability: 20% |
The bottom of the cave on Archaeological Site Island. |
Training Stick | Cheap at 300C$ but offers minimal stats, more suitable for early play only when learning how to catch fish due to the larger control stick. | Logging speed: 10% Control: 0.2 Durability: 20% |
Merchant in Moosewood |
D level
Fishing trap | Description | Sand(s) | Place |
---|---|---|---|
Administrative Rod | Despite its 99% speed and infinite weight capacity, it is unavailable to players as it is exclusive to administrators. | Log rate: 99% | Admin only |
Thin Wand | Offers no bonuses, making it obsolete almost immediately in gameplay. | No one | In your inventory at the start of your game |
Plastic Stick | A slight improvement over the Flimsy Rod, but its C$900 cost is steep for its minimal benefits. | Logging speed: 10% Luck: 15% Durability: 10% |
Merchant in Moosewood |
A long rod | A -5% lure speed and no bonuses make it one of the weakest rods for its C$4,500 price. It just makes your fishing line longer, which is a pretty pointless “benefit”. | No one | On the cliffs in Moosewood, behind the Merchant’s stall |
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