Guide

How to Beat the Warsage in Homeworld 3

Struggling to beat Homeworld 3’s Warsage? This guide will give you all the strategy and fleet composition tips you need to beat him first (and earn yourself an achievement while doing it).

Preparing to Defeat the Warsage

The Warsage is called a Battlecruiser that acts as a boss at the end of “Mission 09: Warsage Citadel”. He doesn’t come out of hyperspace until you destroy the seventh and final hangar full of docked ships. For the best chance of success, make sure you’ve prepared the ground before accomplishing this goal.

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First, make sure you’ve captured all the available ‘data spiers’. While not mission-critical, this will dramatically increase your sensor range and let you know if any enemy ships are still in the area of ​​operations. To execute the capture, move your ships within range and you will see the capture bar as pictured below. If at any time the status bar changes to ‘Contested’ or ‘Eclipsing’, then you know there are enemies nearby.

Ships capturing a data tower.
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Once you have established dominance over the ‘data towers’, make sure you have cleared the area of ​​all enemy ships. You must pay particular attention to enemy transports or transport ships. This is essential because, if any of those ship types are still in the area, they will continue to manufacture strike ships and frigates to attack your mother ship while your forces are occupied elsewhere.

Enemy carrier spacecraft and escort orbiting military space station.
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Once you’ve destroyed any remains and transports, you can safely command your resource gatherers to rid the map of resource units and salvageable wrecks. Start with the wrecks, as these are time-sensitive and will dwindle to nothing before you know it. There are four key resource items and they are worth 12,000 RUs each. This is more than enough to rebuild your fleet several times over.

Building Your Fleet

The main goal when building/rebuilding your fleet is to make sure you have the maximum capacity of Torpedo Frigates (if you haven’t explored this option do so now). You should have 15 of them. They will add the necessary range and punch to your strike on the Warsage, as explained below, and the fight can be incredibly difficult if you don’t have them.

Torpedo frigates in delta formation in front of a burning hangar.
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If you have resources left over after expanding your Torpedo frigate section (and you will if you’ve managed your harvest correctly), focus on maxing out your strike ship populations and any high-damage, single-purpose ships you have (such as the Ion Cannon). Frigates and Railgun Corvettes).

Make sure you have enough left over for a single probe (50 RUs) and launch it under the broken station sections floating under the Warsage. This will allow you to see exactly what he has in store for you in terms of turrets and escort ships without being close enough for him to spot and disable the probe.

A friendly probe providing sensory data on enemy ship positions.
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Attack on the Warsage

By now both the land and your fleet are ready for the confrontation. Choose your torpedo frigates and, with your strike ship acting as an escort, fly them straight up between the three citadel structures. Be sure to keep them out of range of the Warsage and, once they’re in position, turn on your torpedo frigates’ “Missile Thrust Boost” ability. This dramatically increases their effective weapon range while reducing their speed. They are now free to begin bombarding the enemy positions.

Your first target should be the resource collectors. This may seem counterintuitive but, if left alive, they will continuously repair the Warsage making him extremely difficult to kill. Once down, move towards the enemy escort ships and gun emplacements. Only then should you start hitting the Warsage directly.

The Warsage explodes into wreckage when its core goes critical in the middle of a space battle.
Screenshot of Pro Game Guides.

With the escorts and turrets out of the way, order your remaining frigates and destroyers to begin the close attack. The Warsage has powerful guns and a self-healing feature that passively heals him. On higher difficulty levels this makes him extremely hard to kill, and it only gets harder as you lose ships and the amount of damage per second your fleet can produce drops. However with the strategies above he should be no more than an afterglow in no time.

That should have you covered, but if all this talk of space combat has got you wondering what it would be like aboard one of these ships why not check out Pro Game Guides guide to Starfield ship interiors.


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