How to Black Flash in Jujutsu Infinite – Complete Guide
Black Flash is one of the most spammable and hitable moves in JJKINF, and without it, you’ll lose a lot of DPS. However, you will need to know a few things to really benefit from it. You will learn all about this and more in our ultimate guide on how to do Black Flash in Jujutsu Infinite.
How to Unlock Black Flash in Jujutsu Infinite
The just a prerequisite use Black Flash in Jujutsu Infinite is to unlock the Focus Wake node in the Focus skill tree. This node will give you three Focus Tokens (segmented bars above your HP bar) that will fill up as you deal damage to your opponents. Consuming a filled a Focus Tokenyou will be able to cast Black Flash on your heavy attack (RMB) or any taijutsu skill.
How to Black Flash in Jujutsu Infinite
To do a Black Flashyou have to click RMB (M2) bring up the Black Flash prompt (diamond), and then before the prompt disappears, click or R (Heavy Attack) or clever key binding. Abilities you can cast as Black Flash are highlighted in red on your list on the right. Making Black Flash want to spend one Focus Token and give yourself one Black Flash Token. Also, you must have Shiftlock on to run BF.
How Do Black Flash Tokens Work?
Black Flash Tokens are shown as thin red lines at the bottom of each Focus Token and are required for casting Maximum Techniques (3 BF tokens for each cast). You get them when you Black Flash, and the maximum number you can have at once is the same as the maximum number of your Focus Tokens.
You can increase the maximum number of your Focus Tokens by unlocking the Focus token 1 and 2 knots in the skill tree for 15 SP each. Both BF Tokens and Focus Tokens remain active until you teleport out of an area.
Special Black Flash Moves and How to Unlock Them
It is three special Black Flash moves in Jujutsu Infinite, and you unlock them by purchasing the Sparks of Black knot in the Focus skill tree (last node; 156 SP total cost). Here’s what those special moves do and how to use them:
- Aerial Uptilt/Groundslam (RMB + Space): Raises an enemy if thrown on the ground; Groundslams an enemy if thrown in the air. Drains enemy Focus.
- Teleport Starter (RMB + E): Short dash and kick. Disables Reverse Cursed Technique for 20 seconds.
- Kick Finisher (RMB + R): Replaces regular Black Flash. Confiscates CTs for 3 seconds.
Sparks of Black also gives you a special Ultimate Black Flash if you land three Black Flashes within 30 seconds. This attack massively increased damage.
That covers everything you need to know about how to make Black Flash in JJKINF. To learn more about the game, check out the Jujutsu Infinite hub on our website.