Guide

The Value of Sharing & Line in the Sand Gray Zone Warfare (GZW) Task Guides

Multitasking is a valuable life skill and Gray Zone Warfare (GZW) is no stranger to that. Completing tasks for one of your chosen factions earns you valuable reputation points which you can use to unlock better gear. Two tasks, The Value of Sharing and Line in the Sand, have overlapping goals. As it turns out, both Turncoat and Gunny have similar needs, meaning you can choose tap both at the same time. Keep reading to learn how to complete both.

How to complete The Value of Sharing in Gray Zone Warfare (GZW)

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Let's start with Turncoat's The Value of Sharing task, which sends you to the coastal village of Ban Pa to retrieve a stash of high-quality fentanyl from under a small house. The coordinates you need are 205.137. To find the hideout, enter the warehouse while being aware of enemies. Maybe it would be best bring a friend with you here.

When the coast is clear, check under the stairs and look for a small crawl space below. Here you will discover several boxes. Approach one of them and you'll get a notification of a suspicious object. Grab the box, return to your base, and give it to Turncoat to complete the task.

How to complete The Line in the Sand in Gray Zone Warfare (GZW)

Cropped part of the map in Gray Zone Warfare.
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To complete Gunny's The Line in the Sand task at the same time, go to Ban Pa's north pier after picking up the drugs from the previous task. The exact coordinates you need here are 206.137. If you walk on the dock and reach the endyou will receive notification to get rid of the drugs. Flush them away in the water to finish Gunny's task and reap the benefits.

Which task should you choose?

Gunny, the arms dealer in Gray Zone Warfare
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As with many of life's choices – it is it all depends on you. Both Turncoat and Gunny offer different but lucrative rewards. I suggest you analyze both their rewards and choose one based on what you need more. Gunny naturally provides attractive weapons if you need increase your firepower. Turncoat, on the other hand, offers more advanced technology and niche devices if that's your thing. No matter your choice in the end, both tasks will be marked as finished. But don't be stingy – you won't get both rewards in this case, getting only one based on whether you return the drugs to Trenchcoat or dump them in the river for Gunny.

A nasty cough or a broken leg getting you down? Then be sure to check out How to cure all status ailments in Gray Zone Warfare at Pro Game Guides.


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