Popular free-to-play shooter XDefiant released a patch over the weekend that addressed issues with weapon progression and missing kill confirmation sounds, and finally brought in a classic Team Deathmatch mode. But the game’s notoriously poor track record and network code issues persist.
Developer Ubisoft has announced that leveling primary weapons in XDefiant will now be twice as fast, taking only 1500XP. The same goes for secondary weapons, which will require 500XP before you hear that familiar level up.
The all-time classic Team Deathmatch mode also arrived in the shooter over the weekend after much anticipation. Although the game is only a month old, fans have already spoken about what new guns and modes they would like to see added to the game down the road. So the arrival of TDM is sure to please many hardcore FPS fans who plan to invest a lot of time in Ubisoft’s latest title.
XDefiant web codes and hit control issues continue and seem to be worse than ever
But easily the biggest issue plaguing the game over the last month has been its buggy online code, leading to poor or completely incorrect log recording. This naturally caused severe frustration among the player base who expected much better from a AAA competitive online shooter.