The high anticipated 1,001,100 patch for Helldivers 2 released, and thank goodness it looks promising. Arrowhead has had this one in the works for a while, and it looks like they took a really healthy amount of player feedback into account. So, who are the biggest winners and losers?
Biggest changes in Helldivers 2 patch 1.001.100, explained
The Winners of Helldivers 2 patch 1.001.100 (US)
The 1,001,100 patch is essentially a balance patch. Helldivers 2 partially sold itself on overpowered weapons, that’s a fact. (It was even in the marketing material.) So cut to a few months after release, and many prize war bonds later. Those overpowered weapons aren’t so overpowered anymore, and those premium war bonds all seem to have some real wet noodles in them.
Of course, people get a little angry. The game is still fun, but the meta is getting stale, and people are asking for a change. And so, the change is here. Patch 1.001.100 (which I’ll refer to from here on as ‘the patch’, because 1001100 is binary for ‘L’, which may not mean much, but it’s still the language of the enemy) brings changes to many. weapons currently on offer, and the Helldivers themselves.
So, let’s go through some of the bigger changes.
Helldivers
Helldivers now take less bonus damage from headshots. Originally, headshots dealt 100% bonus damage, while now they do 50%. Of course, that means a rocket to the face will probably still send you to the pearly gates, but stray shots from across the field are less likely to take you down. In addition to this, the amount of damage taken to the rest of the body in general is slightly increased, and different areas come with different effects. This already existed in the game, but the numbers were changed. No exact numbers are given, but it’s safe to assume that a shot to the chest will hurt just a little more now than it did before.
weapons
First, the Liberator Concussive (which I discussed in my piece about enjoying Helldivers 2’s off-meta) got a big upgrade, as it now rocks a big looking drum magazine that holds a crisp 60 micro rockets. It had the overall mag capacity reduced, which makes sense, but now I can chug chug chug just a little bit longer.