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Concord accessibility options include controls, color options and more

With Firewalk Studios’ new animated FPS multiplayer Concord coming soon to PS5 and PC for gamers everywhere, a first-hand preview of the game’s various accessibility features has been revealed, with Lead Game Designer Professor Brown detailing the development cycle and what we can do. wait for the first day.

Brown emphasizes that developing an exciting game like Concord “that has something for as many people as possible to enjoy” was a priority throughout the process, rather than an afterthought. In other words, the gameplay and everything in between was carefully crafted around the goal of absolute accessibility for all players, rather than creating the entire game first and then adding taped accessibility features at the end.

This is particularly reflected in how each of Concord’s playable characters has been developed, especially in terms of their combat abilities. For example, Lark’s weapon does not require precise aim or direct line of sight to reach a target; it shoots a large bullet that explodes into smaller homing bullets that then seek out the enemy. Jabali’s arsenal highlights a similar trait, while Daw and Kyps prioritize team support over combat. When needed, however, their weapons employ burst fire, which also does not require absolute accuracy.

Other particularly attractive features include a dynamic ping system for the map, which players can use to manually indicate important locations during a match, to highlight where enemies are, or where to group up defensively. Even better, a “directional vibration” feature and character voice further enhance this interactive tool.

Alongside that, players can expect a variety of sensitivity settings that can be adjusted for any level of comfort. This includes actions that require a “double tap”, as well as mouse and stick sensitivity for camera and character movement. Adjustments can also be made to the “camera shake” and “weapon bob” functions, for those with visual sensitivity.

All in all, Concord will not only be one of the most addictively fun new multiplayer FPS games but certainly one of the most accessible FPS games overall. No matter which game mode you prefer, Concord will ensure that the experience is both action-packed and comfortable for all the senses.

Be sure to check out all our latest news and guides for Concord at Pro Game Guides, such as All the Characters, Abilities and Voice Actors, in Concord.


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