Guide
How to beat all monsters in Grace – Roblox
There are nine monsters, also known as entities, in Grace. These monsters appear randomly during gameplay. Their appearance is defined by certain indicators, such as screen effects and colored lights. In this guide, we will provide you with tips on how to beat them all.
How to Defeat All Monsters in Grace
Most of the monsters in Grace will not kill your character immediately but will give a short time to hide or run away. Usually, it takes a few seconds to look around and find the right place to hide. Most monsters will simply disappear after you do this.
Monster | Indicator | How to hit |
---|---|---|
Carnation | Pink light | You must keep moving through the doors until you reach a small opening in the wall or the floor that is illuminated by a light source. Sit and wait there until Carnation passes by. If you come into contact with Carnation, your character will be killed immediately. |
Dozer | Pale yellow light | When Carnation attacks you, Dozer automatically appears. So crouch, stop moving, and wait for it to disappear. It’s important to avoid sliding in this position, or Dozer will kill your character instantly. If your timing is right, you can still find a hiding place. As soon as Carnation disappears, Dozer will also disappear. |
small | Bright blue light | Since Slight cannot spawn in front of any doors, you should look down or towards the nearest door as quickly as possible. You only have one second to look at Slight or turn away from its general direction. When the next door is opened, the Little One will disappear. |
Slug | White flames | Slugfish can be shocking to beginners because it moves so quickly and unexpectedly. Your cue to hide is when you see the white tentacles or flames bouncing around the edges of your screen. As soon as you see this, quickly stand against one of the walls to let it pass. |
Elkman | Screen static | Elkman can be identified by the eerie music playing and the static that gradually forms on your screen. You must turn and hide behind any object large enough to cover you. Then, return to the previous room, and Elkman will disappear as soon as you disappear. |
Be careful | Bright red light | You should face Heed as soon as it appears. Be careful not to be attacked the moment you turn your head away to open the door; rather, it moves quickly towards you, giving you a short window to quickly turn back. When the next door is opened, Heed will disappear. |
sadness | Red fog and rain | Sorrow attacks spraying droplets of blood onto the ground. You must quickly find any kind of cover, hiding place or door frame to avoid the attack. There is really no other way to defeat Sorrow, other than hiding away from its threat. |
Caper | Screen saturation | When the timer expires or the hatch to a safe room is opened, the Goat will appear. You can push it back with your flashlight. The Caper will continue to exist despite this until you enter the safe room. Otherwise, your character will die. |
Genesis | Darkness | This monster is not really an enemy but more of a messenger that tells players that they are at the end of the game, regardless of whether they stayed alive or died. After encountering Genesis, you usually return to the lobby or the spectator’s menu. |
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