What makes Dead By Daylight iconic is the number of popular villains and characters we get to play. Below are the Dead by Daylight patch notes for the latest bugfix patch to help you get up to date with everything happening in the game.
Dead by Daylight Patch Notes 7.6.2 – April 1, 2024
The DBD 7.6.2 patch bring a lot of bug fixes across Killer characters, maps, audio and platforms. Along with that you will find reworks for two Clown Add-ons along with for two the Huntress Add-ons. This is a minor mostly bugfix patch, but I’m looking forward to the Twin rework that’s incoming.
Content
Killer Updates
The Clown
Add-Ons:
Sticky Soda Bottle: Increases Invigoration’s effect by 2% (rework).
Cheap Gin Bottle: Increases Invigoration’s effect by 3% (rework).
The Huntress
Add-Ons:
LeatherLoop: Hatchet hits grant 2% Haste for 5 seconds (rework).
Infantry Belt: Hatchet hits grant 3% Haste for 5 seconds (rework).
Bug Fixes
Characters
Fixed an issue that caused The Unknown’s lunge to be shorter than other Killers.
Fixed an issue that caused The Unknown to not see a black screen when teleporting to a Hallucination currently being interacted with by a Survivor.
Fixed an issue that caused the Survivors to clip into the ground when locker interrupted by The Unknown.
Fixed an issue that caused The Spirit to see hidden items on Survivors in lockers after phasing.
Fixed an issue that caused The Cenobite’s Power not to interrupt healing actions.
Fixed an issue where the Survivor appeared to float and disappear when being hooked by The Good Guy.
Fixed an issue that caused The Cannibal camera to clip and see through lockers or walls at the end of is chainsaw animation.
Fixed an issue that caused a stretched texture on The Doctor’s Blood Shock Outfit head during his lobby menu animation.
Environment/Maps
Fixed an issue in the Underground Complex where the placement of the hook in the portal room would not be accessible to the survivors.
Fixed an issue in the Underground Complex where The Trapper could hide Bear Traps in rubble.
Fixed issues where the salt circle would not appear properly in the basement.
Fixed an issue where a chest or Killer items would clip in lockers or blockers in the Underground Complex.
Fixed an issue in Dead Dawg Saloon where a Generator could not be repaired on one side.
Fixed an issue in Garden of Joy where where the Dream Snare would be placed under the floor.
Audio
Fixed an issue that caused Dwight’s ‘Tight Tights’ pants jingle sound to be heard by all players when rotating in the menus.
Platforms
Fixed an issue on Epic where some player’s Grade could be visible in the Tally scoreboard under certain circumstances.
Related: How to quickly identify the Killer in Dead by Daylight
Dead by Daylight Patch Notes 7.6.0 – March 12, 2024
Content
New Killer – The Unknown
Killer Power
Press the Power button to charge UVX. Once ready, press the Attack button to launch UVX, a bouncing Projectile which creates a Blast Area upon impact. Survivors become Hindered if touched by UVX while airborne. Survivors touching the Blast Area become Weakened. Weakened Survivors lose health states if touched by Blast Area. Survivors lose Weakened by successfully Staring Down The Unknown.
Special Ability: Hallucinations
The Unknown will intermittently creates up to 4 Hallucinations. Hallucinations cannot be created while charging UVX, performing interactions, or in proximity to map objects like Hooks. Whenever Survivors are touched by Blast Area or otherwise become Weakened, the next Hallucination’s spawn time decreases by 10 seconds.
Special Ability: Teleport
The Unknown can teleport to Hallucinations, leaving behind a temporary Decoy. Survivors can remove Hallucinations from the Trial with the Dispel ability. Weakened Survivors take longer to Dispel. If Dispel is not completed, Survivors become Weakened and trigger Killer Instinct.
Perks
Unbound
This perk activates for 24/27/30 seconds after a Survivor becomes injured by any means.
After vaulting a window, you gain 5% Haste for 10 seconds. This effect cannot stack with itself.
Unforeseen
When you perform the Break action on a Generator, your Terror Radius transfers to the Generator for 22/26/30 seconds and its radius is set to 32/32/32 meters.
You gain Undetectable for that duration.
Then, this Perk goes on cooldown for 30/30/30 seconds.
Undone
When a Survivor misses a healing or repair Skill Check, gain 3 Tokens, up to a maximum of 18/24/30 Tokens.
When you perform the Break action on a Generator, if you have any Tokens, consume all of them. For each Token consumed, the Generator loses 1% total progress and then becomes blocked for 1 second.
Then, once the Generator is unblocked, it starts regressing.
This Perk goes on cooldown for 60 seconds.
New Survivor – Sable Ward
Perks
Invocation: Weaving Spiders
When in the Basement near the circle, press the ability button 1 to begin the Invocation.
Invocations take 120 seconds. Other Survivors will see your aura during this and can join an ongoing interaction, increasing speed by 50% each. If they have an Invocation Perk equipped, they increase it by 100% instead.
Once the Invocation is completed:
You become injured and Broken for the rest of the Trial.
Reduce the max required Generator progress of all remaining Generators by 8/9/10 charges (same effect as “Brand New Part”).
Completing the Invocation disables that Perk for all Survivors.
Strength in Shadows
When in the basement, this Perk activates.
Unlocks the Strength in Shadows ability, which allows you to heal without a med-kit at 70/70/70% normal healing speed.
When you finish a heal in the basement, you see the Killer’s aura for 6/8/10 seconds.
Wicked
Your self-unhook attempts in the basement always succeed.
When you are unhooked or unhook yourself, you see the Killer’s aura for 16/18/20 seconds.
New Map – Greenville Square
A new section of the Withered Isle has opened up to the players. The Greenville Square is a very different environment from what was previously seen from that Realm. It features a brand new set of tiles, including a new main building, The Theater. Make sure to explore all its layers! Look out for the Statue where two familiar friends would meet up and leave their mark. What does it mean and where will it bring us next? No one ever came back to tell us.
Mangled Update
Mangled up until now has required Survivors to heal in order to remove the effect, while also slowing down healing speeds. To create more meaningful player choice, we’ll be adding a timer to every source of Mangled in the game, allowing players to choose to heal through it, or wait it out.
Affected Perks
Blood Echo
Sloppy Butcher
Scourge Hook: Gift of Pain
Vigil
Affected Addons
Defaced Smiley Pin (Legion)
Diagnostic Tool (Singularity)
Rusted Spike (Deathslinger)
Begrimed Chains (Hillbilly)
Blind Warrior – White (Wraith)
Broken Hilt (Knight)
Fragile Wheeze (Nurse)
Grissly Chains (Cannibal)
Honey Locust Thorn (Deathslinger)
Cain’s Helmet (Xenomorph)
Powdered Glass (Skull Merchant)
Rusted Jaws (Trapper)
Rusty Attachments (Pig)
Unity Blades (Pig)
Rusty Head (Huntress)
Sulphuric Acid Vial (Clown)
Thorny Nest (Artist)
Begrimed Head (Huntress)
Straight Razor (Good Guy)
Tilling Blade (Dredge)
Cat Block (Nightmare)
Z Block (Nightmare)
Crimson Ceremony Block (Executioner)
Killer Updates
The Blight
Add-Ons
Compound Thirty-Three:
Rush cannot be performed more than 3 times(was 2).
Increases Rush turn rate by 33%.
Increases Rush duration by 33%.
The Clown
Basekit
Increased Afterpiece Antidote duration to 6 seconds (was 5).
Decreased Afterpiece Antidote activation delay to 2 seconds(was 2.5).
Increased number of bottle to 6(was 4).
Decreased the visual effect intensity when a Survivor is affected by the Afterpiece Tonic.
Add-Ons
Redhead’s Pinky Finger:
Direct hits by a bottle of Afterpiece Tonic inflict Exposed until Intoxication ends.
Sets maximum number of carried bottles to 1 (new functionality).
The Demogorgon
Basekit
Decreased Shred successful hit cooldown to 2.7 seconds (was 3).
Decreased Shred pallet break cooldown to 1.8 seconds(was 2).
Add-Ons
Black Heart:
Decreases Shred hit cooldown by 10% (was 15%).
Barb’s Glasses:
Decreases Shred pallet break cooldown by 10% (was 15%).
The Doctor
Basekit
Increased Shock Therapy range to 12 meters (was 10.7).
Decrease Shock Therapy detonation delay to 0.8 seconds(was 1).
Add-Ons
“Discipline” – Class III:
Decreases the detonation delay of Shock Therapy by 15% (was 20%).
“Discipline” – Carter’s Notes:
Decreases the detonation delay of Shock Therapy by 20% (was 30%).
The Hag
Basekit
Increased Phantasm Trap teleport range to 48 meters (was 40).
Decreased Phantasm Trap setting time to 0.9 seconds(was 1).
Increased triggered Phantasm Trap duration to 6 seconds(was 5).
Decreased Phantasm Trap trigger range to 2.7 meters(was 3).
Increased the time it takes to wipe away traps to 4 seconds(was 3.5).
Add-Ons
Bloodied Mud:
Decreases Phantasm Trap trigger range by 30% (was “Increases”).
Bloodied Water:
Decreases Phantasm Trap trigger range by 20% (was “Increases”).
Bog Water:
Decreases Phantasm Trap trigger range by 10% (was “Increases”).
Cracked Turtle Egg:
Increases triggered Phantasm Trap duration by 20% (was 55%).
Cypress Necklet:
Increases Phantasm Trap setting speed by 15% (was 20%).
Dead Fly Mud:
Increases teleportation range by 10% (was 20%).
Dragonfly Wings:
Increases teleportation range by 12.5% (was 25%).
Dried Cicada:
Increases teleportation range by 15% (was 30%).
Half Eggshell:
Increases triggered Phantasm Trap duration by 15% (was 45%).
Powdered Eggshell:
Increases triggered Phantasm Trap duration by 10% (was 25%).
Rope Necklet:
Increases Phantasm Trap setting speed by 10% (was 15%).
Swamp Orchid Necklet:
Increases Phantasm Trap setting speed by 20% (was 25%).
The Huntress
Basekit
Increased Hatchet count to 7 (was 5).
Decreased The Huntress’ Hatchet wind up speed to 0.9 seconds(was 1).
The Pig
Basekit
Increased Ambush attack duration to 2.3 seconds (was 2).
Decreased Ambush attack successful hit cooldown to 2.7 seconds(was 3).
Decreased Ambush attack miss cooldown to 1.5 seconds(was 2).
Increased The Pig’s movement speed while crouched to 3.8 m/s(was 3.6).
Decreased the time it takes for The Pig to crouch to 1 second(was 1.3).
Removed The Pig’s ability to see Jigsaw Boxes.
Increased the amount of Bloodpoints earned for Ambush Dash hits to 850 BP (was 500).
Increased the amount of Bloodpoints earned for setting a Reverse Bear Trap to 1000 BP (was 500).
Add-Ons
Combat Straps:
Increases crouching and uncrouching speed by 10% (was 30%).
Shattered Syringe:
Decreases Ambush attack miss cooldown by 10% (was 25%).
Workshop Grease:
Increases Ambush attack charge speed by 50%.
Decreases Ambush attack miss cooldown by 10% (was 25%).
Amanda’s Secret:
Gain a notification when a Survivor removes a Reverse Bear Trap.
Auras of Survivors removing a Reverse Bear Trap are revealed to you for 6 seconds.
Disables your ability to see the Auras of Jigsaw Boxes. (removed functionality as it is now basekit).
Archives & Events
The Blood Moon event begins March 18th at 11:00 am ET.
The Blood Moon event tome also opens March 18th at 11:00 am ET.
Features
Bloodweb Improvements
The auto-purchase center node gets unlocked for all Characters after at least one of them have been Prestiged.
Level up pop-ups can be skipped by pressing: Controller’s A button, mouse’s left button, any keyboard key
Added loading wheel animation when data is being loaded.
Loadout and Perks
Selecting an empty Perk slot will no longer reset to the first page of Perks.
Perks can now be searched with certain keywords and short-forms.
Locked Outfit Discount Tag Removal
For outfits that cannot have its pieces purchased individually, a discount tag will no longer be shown for buying the entire set.
Bug Fixes
Archives
Fixed an issue where the Ailing Annihilator Challenge failed to gain progress when playing as The Clown and downing a Survivor affected by the Afterpiece Antidote.
Fixed an issue where the Ailing Annihilator Challenge would unintentionally gain progress by the Killer’s Perk(s) if they applied a Perk effect, but not a Status Effect.
Fixed an issue where the Ailing Annihilator Challenge failed to gain progress when playing as The Twins and using Victor Pounce ability.
Fixed an issue where the Ailing Annihilator Challenge failed to gain progress after grabbing a Survivor from inside a locker when playing as The Dredge.
Fixed an issue where the Ailing Annihilator Challenge failed to gain progress if a Survivor fell into the dying state after failing to mend their Deep Wound Status Effect.
Fixed an issue where bots could unintentionally provide progression toward the player’s active Challenge(s).
Fixed an issue where the Core Memory fragments could spawn in the ground in the Mount Ormond Realm.
Audio
Fixed an issue that caused Kate’s Composer Pyjamas Outfit to have the wrong music playing in the lobby.
Fixed an issue that caused The Blight’s Wandering Cat Outfit to have the default SFX.
Fixed an issue that caused The Blight’s Wandering Cat Outfit to have the wrong music playing in the lobby.
Fixed an issue that caused Yun-Jin’s Record-Breaking Sneakers to play the High Heels SFX.
Fixed an issue that caused a spatialization issue with the Artist’s Dire Crow Power.
Fixed an issue that caused Invocation: Weaving Spiders sound to restart when Survivor interrupt a co-op Invocation action.
Fixed an issue that caused The Wraith’s cloak transition sound effect to be global instead of 40m.
Fixed an issue that caused the sound to stutter when switching left and right quickly from pod to pod as The Singularity.
Bots
Nemesis Zombies now turn around when walking into an obstacle at an indirect angle.
Nemesis Zombies now correctly walk around a specific Vault Frame in The Underground Complex.
Bots no longer get stuck near the Exit Gate while trying to escape The Underground Complex.
Bots now try to run past the Killer when trapped in a dead end.
Bots now replace Survivors who were kicked for cheating.
Characters
Fixed an issue where The Oni’s ceremonial blade was facing the wrong direction.
Fixed an issue where The Huntress’s hatchet throw animation no longer misaligns with the thrown hatchet’s trajectory.
Fixed an issue that caused The Oni’s Demon Dash and Demon Strike animation to play at a slower rate.
Fixed an issue that caused The Legion in Feral Frenzy, when Blinded by a Survivor, to not play the cooldown animation.
Fixed an issue that caused The Knight to teleport by performing interactions from far away using Guardia Compagnia.
Fixed an issue that caused Survivors to get stuck in the locker when opened at the same time one of The Knight’s Guards searched it.
Fixed an issue that caused The Onryo’s Ring Drawing Add-On to give Survivors an extra Condemned stack when they heal something while they are holding a VHS Tape.
Fixed an issue that caused The Hillbilly’s Overdrive cooldown movement speed not to be decreased.
Environment/Maps
Fixed an issue in Lery’s Hospital where two basements would spawn.
Fixed an issue in Dead Dawg Saloon where Victor can reach an area unreachable to Survivors.
Fixed an issue in the Temple Of Purgation where an asset would block the navigation of players.
Fixed multiple issues related to the placement of the salt circle that appears with the Perk Invocation: Weaving Spiders.
Fixed multiple issues where the traps of The Trappers can be hidden under ground assets.
Fixed an issue in Lery’s Hospital where The Nurse could blink through the ceiling.
Fixed an issue in Mount Ormond Resort where a Hook would not appear properly in the main building.
Perks
Fixed an issue that caused the aura of Entity blocked Generators not to fade when in close proximity to the Generator with the Visionary Perk equipped.
Fixed an issue that caused the Deja Vu Perk not to reveal Generator auras affected by the Trail of Torment Perk.
Fixed an issue that caused the Reactive Healing Perk to fully heal the player when a locker interrupt occurs.
UI
Fixed an issue where the active state of the tab in the player profile is not resetting properly.
Fixed an issue where the player profile is displayed on the offering screen.
Fixed not being able to open Options and Daily Rituals during the last 5 seconds before the Trial starts.
Fixed an issue where some player cards do not appear in the search results.
Fixed a potential crash in the main menu when entering Killer lobby on PS4/PS5.
Chapter packs are now shown with their official names.
Discount tags are no longer showed on Outfits that can not be purchased.
Black bars no longer appear on the sides of the screen when transitioning out of multiple menus.
Survivor status icon now displays the correct status on the tally screen if a Survivor is sacrificed and the Killer disconnects.
Fixed an issue which would cause a freeze in the event menu store, when trying to buy an owned cosmetic.
Fixed the visual state of the disabled Killer selection button in the online Killer lobby.
Misc.
Survivor loadouts now save correctly if the game is closed after completing a Challenge.
Fixed an issue that caused Survivors to be able to continue repairing a Generator if that Generator exploded while the last Generator required to escape the match was repaired.
Known Issues
The Unknown’s DLC exclusive cosmetic is currently not granted when purchasing the All Things Wicked Chapter (fixed in 7.6.1 Hotfix).
Due to an issue causing Charlotte to be hindered in her navigation, The Twins will be kill switched until a future update.
Related: Best The Unknown Builds in Dead by Daylight
Dead by Daylight Patch Notes 7.5.2
Content
Killer Adjustments – The Blight
Add-Ons
Iridescent Blight Tag Rush cannot be performed more than 3 times (new functionality) Increases maximum Rush look angle 20 degrees (new functionality) Increases Rush speed by 20% (new functionality)
Killer Adjustments – The Hillbilly
Decreased Chainsaw miss cooldown movement speed to 1.84 m/s (was 2.3 m/s)
Increased Initial Turn rate adjustment duration to 1 second (was 0.75 sec)
Added an audio cue when The Hillbilly’s Chainsaw cooldown is over and the Chainsaw is ready to be used again.
Increased The Hillbilly’s Chainsaw volume from the Survivor’s perspective.
Add-Ons
Greased Throttle Decreases recovery time after using the Chainsaw by 5% (was 8%)
The Thompson’s Mix Decreases recovery time after using the Chainsaw by 10% (was 12%)
Perk Adjustments
Champion of Light (Alan Wake) When you are shining a flashlight, you have 50% Haste. When you successfully blind the Killer, they also gain 20% Hindered for 6 seconds. This effect cannot stack with itself. Then, this Perk goes on cool-down for 80/70/60 seconds. (Removed “while holding a flashlight” requirement)
Bug Fixes
Audio
Fixed an issue that caused Saga Anderson’s injured and hook screams to be too loud.
Fixed an issue that caused some of Rose Marigold’s VOs to be too loud.
Fixed an issue that caused some of The Trickster’s voice lines to be lower than others.
Archives
Fixed an issue that caused the “The Light! It Burns!” Challenge to be completed by other players.
Fixed an issue that caused the “The Light! It Burns!” Challenge to be completed when stunning The Singularity in Overclock mode without blinding it first.
Bots
Bots no longer get stuck on a vault near the stairs in Treatment Theatre.
Environment/Maps
Fixed an issue on Coal Tower Map that let The Demogorgon access the top of multiple blockers.
Fixed an issue on Gideon Meat Plant where the screen would turn black when playing as The Good Guy and hugging a wall near the Exit Gate.
Fixed an issue on Shattered Square where a hay bale prevented the Killer from accessing a hook.
Fixed an issue on the Backwater Swamp Maps where The Dredge would get stuck when exiting certain Lockers.
Perks
Fixed an issue that caused applying Call of Brine twice to the same Generator to cause it to regress permanently after the Perk’s active period ends.
UI
Fixed an issue with animated Player Cards shown in the Tally scoreboard that were not reset properly and could be unsynced with the player.
Fixed an issue where closing the Player Profile menu could make the Archive Widget appear in a broken state.
Related: All Dead by Daylight Player Cards and how to get them
Dead by Daylight Patch Notes 7.5.1
Killer Adjustments – The Blight
Add-ons
Adrenaline Vial
Increases maximum Rush tokens by 2.
Increases maximum Rush look angle by 20 degrees.
Decreases Rush turn rate by 55%. (re-added functionality)
Increases Rush speed by 5%
Compound Thirty Three
Rush cannot be performed more than 2 times (new functionality)
Increases Rush turn rate by 33% (slightly adjusted functionality)
Increases Rush duration by 33% (new functionality)
Killer Adjustments – The Hillbilly
Addons
Greased Throttle
Decreases recovery time after using the Chainsaw by 8%
This effect does not apply while in Overdrive (new functionality)
The Thompson’s Mix
Decreases recovery time after using the Chainsaw by 12%
This effect does not apply while in Overdrive (new functionality)
Killer Adjustments – The Onryo
Killer Power
Removed the Condemned cooldown
Increased the number of Condemned stacks that lock in when a Survivor is hooked to 3 (was 2)
Increased the Projection movement speed boost duration to 2 seconds (was 1.5)
Increased movement speed while Manifesting to 4 m/s (was 3.68)
Events
Modifier: Lights Out will be active from February 7, 2024 11:00am ET to February 14, 2024 11:00am ET.
A Modifier: Lights Out event Tome will also open while the Modifier is active.
Bug Fixes
Archives
The Brand New Part Skill Checks no longer award progress for Archive Quests requiring succeeding Generator Skill Checks.
Achievements
The Nerves of Steel achievement now properly tracks Skill Checks.
Audio
Fixed an issue where The Good Guys laugh could overlap the Slice & Dice scream
Fixed an issue that caused no sound to be heard when an invite is accepted.
Fixed an issue that caused all the Killers sounds to be muted when opening the option menus in-game.
Fixed an issue where the End Game Collapse bell sound wasn’t heard.
Bots
Bots no longer run away from a Killer on a different floor.
Characters
Fixed an issue where The Good Guy’s “Wedding Dress” torso stretches and distorts when selecting the outfit icons.
Fixed an issue that caused The Hag to be unable to move in any direction when attacking while carrying a Survivor.
The Plague no longer has a 1 second cooldown before being able to attack after performing Vile Purge.
Environment/Maps
Fixed an issue in Shattered Square where blockers prevented the killer from getting to a hook
Fixed an issue in Midwich Elementary School where items could be hidden under rubbles
Fixed an issue with the Harvester where bots could get stuck
Fixed an issue with the crashed Bus where Bots would not leave their position
Fixed an issue in Underground Complex entity effect were clipped near a hook
Fixed an issue in Mother’s Dwelling where The Nurse could not blink through railings around the house
Fixed an issue with the collision on a maze tile in Pale Rose
Fixed an issue in the Underground Complex where the The Singularity’s Biopods would not stick to the walls properly
Fixed an issue in the Dead Dawg Saloon map where a collision would block the players from navigating as intended.
Fixed an issue in Eyrie of Crows where The Demogorgon could shred through different obstacles from the hill tile
Fixed an issue in Shattered Square where an invisible collision was blocking the players navigations
Fixed an issue where an unready Survivor could switch to the Killer role when attempting to start a Trial in custom matches.
Perks
Fixed an issue that caused the Healing speed buff for Circle of Healing not to apply when the medkit runs out of charge while healing.
The Save the Best for Last Perk now correctly grants 4% decreased attack cooldown instead of 5%.
The Champion of Light perk properly grants the Hindered effect when the Killer is blinded while carrying a Survivor.
UI
Fixed missing SFX when a player joins or leaves a party
Fixed an unresponsive Daily Rituals button in the Main menu when coming back from a Killer Lobby or the Archives
Fixed an issue where the cursor could be visible/movable during the intro cinematic
Dead by Daylight Patch Notes 7.5.0
Features
Field of View Settings
There is a new settings option in DbD! Players now have the ability to adjust their FOV, or field-of-view, with a slider in the Settings Menu. This allows players with a first-person-camera (Killers, with the exception of The Good Guy) to adjust their field-of-view, reducing motion-sickness and other accessibility issues. This feature is initially in the Beta Tab while we allow for thorough testing.
FOV Perk Updates
Shadowborn
When blinded by any means, gain a 6/8/10% Haste Status Effect for 10 seconds (new functionality)
Monitor and Abuse
While in a chase, your Terror Radius is increased by 8 meters. Otherwise, your Terror Radius is decreased by 8 meters (FoV clause was removed)
Generators System Update
The 3-gen strategy (identifying the closest 3 Generators and defending only them) has become very strong, especially on certain Killers. This can lead to very long games and frustration. To help prevent such situations, the following now applies:
Each generator can only suffer 8regression events maximum
After the max has been reached on a Generator, that Generator can no longer be regressed by the Killer (including kicks, Add-ons, and Perk-related regressions).
Number of regressions per Generator is indicated by increasing VFX after 3 or more regression events.
Gens at max regression events cannot regress by the Killer (including kicks, Add-ons, and Perk-related regressions).
Survivors failing Skill Checks still regress Generators normally and do not count as regression events.
Killer kick regression is increased from 2.5% to 5%.
“Gen tapping” is no longer possible. To stop a Generator from regressing, a Survivor must repair 5% of the Generator.
Regression does not occur while repairs are in progress.
Perks Affected
Hex: Ruin
All Generators are affected by Hex: Ruin. While a Generator is not being repaired by a Survivor, it will immediately and automatically regress repair progress at 50%/75%/100% of the normal regression speed. (no longer deactivates when a Survivor is killed).
Surge and Scourge Hook: Pain Resonance
Does not create a loud noise notification if no progress is lost on the Generator.
Oppression
Only causes a regression event on the generator that was kicked
Overcharge
Only the initiating kick counts as a regression event
Killer audio such as footsteps once again correctly plays in the Tally screen.
Some of the Xenomorph footsteps sound are no longer missing for some quadruped animations.
Bots
Bots now avoid running to heal a downed Survivor with a nearby Killer.
Characters
Fixed an issue that caused Jonesy to not appear and disappear correctly in the lobby
Fixed an issue that caused the laser to be too intense when playing against the Xenomorph
Multiple Jonesy’s will no longer spawn as part of menu idle animations.
Fixed an issue that caused the The Hillbilly, to clip through the camera when using the basic attack or hooking a survivor.
Fixed an issue that caused The Singularity to drop carried Survivors on the ground between its legs, rather than dropping them on its left side.
Fixed an issue that caused The Spirit’s sword to not fully reset when attacking twice while holding a Survivor.
Fixed an issue that caused male Survivors to hold the First Aid Spray towards themselves when using it on a teammate in a Trial.
Fixed an issue that caused the Skull Merchant’s elbow to bend and stretch during the idle animation in the lobby when equipped with the “Executive Terror” Torso cosmetic.
Fixed an issue that caused Survivors to still hold a VHS tape when attempting to retrieve it from a TV set after losing a VHS tape by getting hit from The Onryo.
Platforms
Removed incorrectly distributed “Attack on Titan” cosmetics for players on the Windows Store.
Players on Switch with improperly synchronized time can now correctly start the game.
UI
The Report Feedback popup should now be correctly localized.
The Legion and The Shape now have new portrait renders on the selection screen.
Misc
Fixed a crash that could occur when queueing up for a Trial.
Restored missing Cosmetics that were reported as lost since the 7.1.0 release.
Known Issues
Crawler Mode is incorrectly translated as Runner Mode in-game and will be updated in a future update
Instability may occur when fullscreen mode setting is used when the game is out of focus
Due to an issue with the Temple of Purgation, the map has been temporarily removed from rotation. The offering “The Last Mask” has also been disable until this issue is address.
Dead by Daylight Full Patch Notes Update 7.2.0 – August 8, 2023
Content
New Killer: The Xenomorph
Killer Power
Hidden Pursuit – A series of tunnels become available on the map when the Xenomorph is in play. By accessing a Control Station, it can enter these tunnels to quickly move around the map, detect the presence of nearby Survivors, and speed up the cooldown time of its Runner Mode ability. Exiting a Control Station tags nearby Survivors with Killer Instinct.
Special Ability: Runner Mode – The Xenomorph enters Runner Mode automatically when not on cooldown. In Runner Mode, the Xenomorph walks on four legs and becomes stealthier, reducing its Terror Radius. While in Runner Mode the Xenomorph also has access to a brutal Tail Attack.
Map Feature: Control Stations
Seven Control Stations are scattered across the map. Survivors can interact with these stations to get a Remote Flame Turret, while the Xenomorph can enter and exit the tunnels underneath the Control Stations.
Special Item: Remote Flame Turret
Turrets can be placed in the map to counteract the Xenomorph. When the Xenomorph enters the radius and line of sight of a Turret, the Turret attacks; this attack staggers the Xenomorph and will cause Runner Mode to end. If a Turret successfully knocks the Xenomorph out of Runner Mode or fires for too long, it overheats, and must be repaired by a Survivor. The Xenomorph can attack Turrets to destroy them.
The Xenomorph Perks
Ultimate Weapon
When you open a locker, this perk activates for 30 seconds. Survivors entering your Terror Radius scream and reveal their position and gain Blindness for 30 seconds. This perk then goes on cooldown for 40/35/30 seconds.
Rapid Brutality
You can no longer gain Bloodlust. Hitting a Survivor with a basic attack gives you 5% haste for 8/9/10 seconds.
Alien Instinct
This perk activates when you hook a Survivor. You see the aura of the farthest injured Survivor for 5 seconds and that Survivor is oblivious for 16/18/20 seconds.
Related: Best Killer Perks in Dead by Daylight
New Survivor – Ellen Ripley
Perks
Lucky Star
When you hide in a locker, this perk activates. You leave no pools of blood and make no grunts of pain for 10 seconds. When you exit the locker, you see other survivors and the closest generator’s aura in yellow for 10 seconds. This perk then goes on cooldown for 40/35/30 seconds.
Chemical Trap
After completing 70%/60%/50% progress on any generator, this perk activates. While standing next to a dropped pallet, press the Active Ability Button 2 to install a Trap, which stays active for 100/110/120 seconds. The aura of trapped pallets are revealed in yellow to all Survivors. When the Killer performs the break action on the trapped pallet, the trap explodes, and they are slowed by 50% for 4 seconds.
Light Footed
When you are healthy, this perk activates. Your running footsteps are silent. This perk goes on cool-down for 28/24/20 seconds after doing a rushed action.
New Map – Nostromo Wreckage
Explore the mysterious crash site of the iconic Nostromo. Visit landmarks familiar to fans of the Alien franchise, in a unique setting where you will find yourself chased in and out of the ship. Run the Killer around the shuttle that brought Ripley to the world of the Entity. Navigate through the alien landscape, and you may yet escape from the remains of the wrecks.
Killer Tweaks
The Knight
Pillaged Mead – Decreases the amount of time it takes for a Guard to complete their Order action by 15% (was 25%).
Tattered Tabbard – Increases Patrol time for all Guards by 8 seconds (was 6 seconds).
Town Watch’s Torch – When Survivors escape Guard Hunts without being hit two times (was 3 times), The Knight gains Undetectable Status for 25 seconds.
The Demogorgon
Killer Power – Undetectable after teleport lasts 5 seconds (was 3 seconds).
Rat Tail – Increases speed of opening a Portal by 50% (was 35%).
Unknown Egg – Decreases the cooldown after traversing the Upside Down by 2.5 seconds (was 1.5 seconds).
Violet Waxcap – Increases the duration of the Undetectable effect gained when emerging from a Portal by 1 second (was 0.5 seconds).
Leprose Lichen – Reveals the auras of all Survivors while traversing the Upside Down. After emerging from a Portal, the auras of all Survivors within 16 meters of an active Portal are revealed for 3 seconds.
New Features
PC Graphics Update
New setting to toggle VSync on and off.
New setting to change the FPS limit.
New setting tog toggle the anti aliasing on and off.
Setting for resolution option update.
Bug Fixes
Animation
When facing The Onryo, the VHS is now properly aligned in survivors’ hands.
Audio
Survivors will now produce a scream of pain when being hit by The Deathslinger’s harpoon.
Bots
Bots are now more likely to be productive within the Terror Radius.
Bots’ behavior has improved when facing Killer sidekicks, such as The Nemesis’ Zombies or The Knight’s Guards.
Bots no longer attempt to confuse the Killer by crouch-walking during a chase.
Bots now investigate Supply Cases more often.
Bots now telepathically communicate to avoid multiple Bots running to heal or unhook a Survivor at the same time.
Reverse Bear Traps no longer cause Bots to freeze when the Exit Gates are opened.
Perks
The Blast Mine notification no longer appears after a delay.
The Play with your Food cooldown no longer shows in the HUD when undetectable.
Platforms
Steam experiencing a network issue will no longer cancel an existing lobby.
UI
The “Match Found” message will no longer appear during matchmaking. Instead, the UI will go from “Searching for Match” directly into “Joining Match”.
Display the remaining time when hovering the mouse on the store character item.
Fixed an issue where Bot Loadout slots greyed out when nothing equipped.
Misc
Fixed an issue where the wrong killer’s power could appear in the Loadout menu, preventing equipping Add-ons.
Disconnected players can no longer spectate the game they disconnected from.
Known Issues
We are aware and working on the issue where Killers can be trapped in or get on top of the Pallet in the Eyrie of Crows Killer Shack.
Looking for more guides on the latest Dead By Daylight content? Check out All Singularity Perks and Abilities in Dead By Daylight, right here on Pro Game Guides.
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