Guide

What is Super Break in Honkai Star Rail? Super Break explained

With Super Break peaking into Honkai: Star Rail’s meta, I’m sure you’re all wondering if characters related to it are worth investing in and which ones. Here’s everything you need to know about Super Break in HSR.

Honkai: Star Rail Super Break guide

Screenshot via Hoyoverse

Super Break is a new mechanic introduced by Harmony Trailblazer (Penacony form) in Honkai: Star Rail. It allows your troops to hit the enemies with “Break” attacks after their durability is depleted. Super Break lasts until the stamina is replenished.

The damage your units do during a Super Break—or even during a normal durability break—is NOT dependent on ATK, Crit Rate, and Crit DMG. It is instead influenced by the following factors:

  • level
  • Break Effect %
  • Element
  • Strength reduction bonuses (units such as Xueyi and Acheron will have this listed in their abilities or ultimate)

The first two are self-explanatory—the higher your level and Break Effect%, the more Super Break damage you’ll deal. The Element factor is less well known.

How Elements affect Super Break

Let’s start with the question: did you know that, depending on the Element of your unit, their inherent Break Damage can be more or less in HSR?

The Break multiplier per Element is listed below:

  • Physics, Fire: Break DMG x2
  • wind: Break DMG x1.5
  • Ice, Lightning: No bonus
  • Quantum, Imaginary: Break DMG is halved

This means that the best units to partner with Harmony Trailblazer are Physical and Fire units like Luka, Himeko, and Firefly. This is also the reason why no matter how much Break Effect% you pile on Stelle/Caelus, the damage never seems to explode.

Most people stack Break Effect% on them because it can boost the rest of the team’s Break Effect%. They are indeed a Harmony unit.

If you check their Ultimate, you’ll also notice that they can cast a Super Break multiplier depending on the number of enemies on the field.

In short, if Super Break is meant to be your primary way of dealing damage, then you should stick to one of three Elements as your offensive units: Physical, Fire, and Wind. However, I would stick with the first two, as the DoT DMG Wind Shears inflict is better on DoT teams like Kafka’s.

Best Honkai Star Rail characters for Super Break teams

Now, let’s talk about team setups. The best way to determine the best units is, again, to check their Element and gear (skill/talent/ultimate). Here are some great units to start building your Super Break teams, no Stellar Jades required!

Himeko

Spent due to her less-than-stellar damage output, Himeko was benched on many teams. Fortunately, she found her niche in Super Break. Her talent charges with Breaks, finally!

Build your Himeko with Break DMG% rope and ATK% feet. She does not need Speed ​​due to the nature of her Talent.

Then, make sure her Crit Rate is at least 35%. Himeko has a trace that adds Critical Rate +15% if her HP is above 80%. This will ensure that her attacks will hit critical half of the time, which should be enough. After all, this won’t be your main way of dealing damage.

Himeko stat menu in Honkai Star Rail
Screenshot of Pro Game Guides

The only exception is when you have Fu Xuan, which adds passive Crit Input +12.5% ​​to your entire team. In that case, you can have it a little lower for more Crit DMG.

Luke

Luka is absolutely phenomenal when built for Break and pure Break. His Ult makes sure his enemies get more DMG (whatever source it is). Because of this, use a charged Basic attack to Break the enemy’s durability bar, and you’ll be really shocked at how much HP% they have left afterwards.

While Harmony Trailblazer is not on this team, here is an example MoC run I did when the passive provided was Break Effect %:

What more if they Super Break with Stelle/Caelus? Just remember to keep his Effective Hit Import above 67% so that his Ultimate debuff will always land.

Honkai Star Rail Luka stats (my build)
Screenshot of Pro Game Guides

The only catch is that Luka is only good against bosses or teams with two or less enemies.

Sushang

As a Hunt character, Sushang is also a unit good against bosses or teams with two or less enemies. But that’s okay; she’s great anyway… at E4 that is.

At Eidolon 4, Sushang gets passive +40% on Break Effect. Needless to say, it is already a good foundation to build her for a Super Break team. Throw in a Break Effect% string for an extra “haha.”

Sushang's Eidolon menu in Honkai Star Rail
Screenshot of Pro Game Guides

Your Sushang can also have a Break Effect% body, but I like some Crit Rate/DMG on mine.

Sushang’s entire gear is based around the fact that she moves forward all the time as a mini Seele. All of her kits (plus Eidolons) keep her SPD boosted the whole fight and her Ultimate immediately gives her a turn after it’s used.

When using her Skill on a Weakness Broken enemy, Sushang (E1) does not use a Skill Point. When she focuses on just one Weakness Broken enemy with Super Break active in the background, bosses go down very quickly.

Asta

Asta leading the group in Honkai Star Rail
Screenshot of Pro Game Guides

Last on my list is Asta, the lady with the multi-hit Fire ability (like Welt and Sampo). Say you have one enemy on the field and Asta uses his ability, all five hits will hit a single enemy. This Breaks bosses like Cocolia really fast.

Harmony Trailblazer can only deal one instance (per enemy, per attack) of Super Break DMG. But if we ever get a unit that goes beyond that, then those five attacks could absolutely spell doom for Weakness Broken enemies.

On top of that, Asta has a passive ATK buff of up to +77% (if you run other units with Crit DMG or, for some reason, DoT). As you know, her Ultimate knows SPD everyone, which could be good for Stelle/Caelus to get more turns to regenerate their energy.

For more help with Honkai: Star Rail, check out Honkai Star Rail Effect Hit Rate, Explained – How it works and what it does here at Pro Game Guides.


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