Call of Duty’s lag situation is only getting worse and needs to be fixed
Server stability in a competitive FPS is of the highest priority for a developer; if their infrastructure is unable to offer smooth gameplay with zero desync, then players jump ship. Call of Duty finds itself in a minefield of player-reported packet loss, lag, and desynchronization issues, and now is the time for some answers.
Call of Duty Modern Warfare 3 lag and packet loss
During the last Season in Modern Warfare 3 and Warzone more and more players stand to draw attention to the unstable servers and lag in CoD lobbies. Whether you’re dropping into Resurgence or the big map in Warzone, or you’re loading up Search and Destroy, there’s a chance you’ll be hit with terrible lag or packet explosion.
Reddit user Confident-Village769 jumped on the Modern Warfare 3 subreddit to complain about his late experiences with the game. They provide not one, not two, and not three, but four examples of their struggles. The obvious question to ask here is whether Confident-Village769 has a weak enough internet to cause these problems. They claim 1500MB internet though, so probably won’t be the problem.