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Strategem fans and Supply Lines get to Helldivers 2 in latest patch

Helldivers rejoice. The long-awaited patch 1,000,400 for Helldivers 2 has finally landed and is sure to leave a mark. It brings with it a real treat in terms of balance changes, namely to Stratagems, and exciting new features like Supply Lines and Origin of Attacks.

Most of the latest update to the hit third-person shooter focuses on the buffing and balancing of several of the game’s main Strategies and weapons. Developer Arrowhead Studios has decided to boost several notable Strategies after continued complaints from the player base, claiming they were too weak and inconsistent across the board.

Aircraft focused Strategies such as the Orbital Gatling, Orbital Precision Strike, Orbital Airburst Strike, Eagle 110mm Rocket Pods, and the Eagle Strafing Run have all received perks – whether it’s lower cooldown times, faster summon times, or damage or armor. penetration increases.

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Many of the game’s main turrets, such as the A/MG-43 Machine gun Sentry, A/G-16 Gatling Sentry, A/MLS-4X Rocket Sentry, A/AC-8 Autocannon Sentry, A/M-12 Mortar Sentry , A/M-23 EMS Mortar Sentry, all received durability increases to prevent you from accidentally destroying them during chaotic firefights.

The full patch notes also detail damage increases to rifle-type bullets versus durable body parts, changes to the BR-14 Adjudicator, AR-61 Tenderizer, PLAS-101 Purifier weapons, and much more. Invite-only lobbies are a thing now as well, allowing for a more personal Helldiving experience as opposed to public matchmaking.

The Galactic War map now features Lines of Supply and Origin of Attacks

Perhaps the most immediately noticeable update in the 1,000,400 patch for Helldivers 2 is the introduction of Supply Lines & Origin of Attacks to the in-game Galactic War map. Before the update, supply lines were omitted from the map to reduce clutter and improve readability. But after players have indicated that they will take advantage of the feature, they will now appear on the map while still maintaining visibility.

Players will now also be able to see which planet an attack is coming from, which was not possible in the game before today’s update. This new feature gives Helldivers the ability to potentially stop the attack at its very source. It’s time to nip things in the bud, it seems!

What do you make of the balance changes and changes coming in this update? Let us know in the comments below.


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